Ok, I really haven't been anywhere cold before. That said, while our Stone flyers are in Training, we get to help mad wizard Crackers on his quest for immortality. To do so, he apparently needs a workshop on a giant magical cone of Ice, in the middle of the Antioch desert. Bah, I figured it can't be that bad? Right?
To start out with, we have our usual arena combat, although this time, we got to fight Wargs in thick fog also. That was sooo fun. I manged to drop one, while our wizard managed to drop at least 3 fireballs on me. If I hadn't been using my powers to give myself unnatural vigor, I would be quite dead. Although I could't see what happened, apparently our follower of Kossuth stabbed himself with an exploding dagger to try and knock the wizard out, so he was appointed leader. Joy.
So the next day, Crakers teleports us to hell. Well, not literaly, although there must be a level of hell like this. We land on a frozen slope, fortunitly for us, our Cleric had warded us against cold, so that was not the bad part. The bad part was steping onto a ice sheet in Full plate. Full plate is difficult to balance in, and so I when skidding down the slope, along with the Cleric and the other warrior. Weeeeeeeeeeeeee. Then we found out that we had to march at least two days through snowy hell to reach an old wizard lab, and clear it out for Crackers. And it had Neanderthals camping on top of it.
Happly for me, Our wizard know how to make a floating disk, so everybody but him and Barry (why is he only one I can recall the name of?) can ride.
Only two things of importance happened on the first day:
1. We spoted an Army marching to the Town Crackers was in.
2. We were ambushed by fuzzy giants who knocked everyone who coundn't fly of the trail we were on, so I ended up sliding down the mountain again.
On the next day, we arrived at the cave congaing Neanderthals. We send the Cleric in to do diplomacy. When we got in, he was under attack, the Neanderthal leader was dead.
Fortunitly, that allowed a truce. Now for the fun part of raiding an Ice Wizards lair.
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